ggWebGL: Browser-Native 'WebGL' Rendering for R Graphics

Provides browser-native 'WebGL' rendering for R graphics through 'htmlwidgets'. The package supports grammar-style graphics workflows and renderer-ready specifications for dense analytical and scientific scenes, including point, line, trajectory, raster, vector, mesh, and surface layers, shader-driven display modes, timeline controls, structured views, selection metadata, and publication-oriented static export helpers. Rendering stays in the browser, and the core package remains cross-platform without requiring 'CUDA', 'Metal', or 'OpenCL' toolchains.

Version: 0.8.0
Depends: R (≥ 4.1)
Imports: ggplot2, htmltools, htmlwidgets, jsonlite, rlang, utils
Suggests: boids4R, chromote, knitr, magick, MASS, pkgdown, pkgload, plotly, processx, rmarkdown, shiny, testthat (≥ 3.0.0), XGeoRTR
Published: 2026-06-07
DOI: 10.32614/CRAN.package.ggWebGL
Author: Frederic Bertrand ORCID iD [cre, aut]
Maintainer: Frederic Bertrand <frederic.bertrand at lecnam.net>
BugReports: https://github.com/fbertran/ggWebGL/issues
License: GPL-3
URL: https://fbertran.github.io/ggWebGL/, https://github.com/fbertran/ggWebGL
NeedsCompilation: no
Citation: ggWebGL citation info
Materials: NEWS
CRAN checks: ggWebGL results

Documentation:

Reference manual: ggWebGL.html , ggWebGL.pdf
Vignettes: Swarm Art in the Browser with boids4R (source, R code)
Custom boids4R Corridor Workflow (source, R code)
2D Swarm Scenarios with boids4R (source, R code)
3D Swarm Scenarios with boids4R (source, R code)
Getting Started with ggWebGL (source, R code)
Experimental 3D, mesh, and surface WebGL layers (source, R code)
Core ggplot-like WebGL layers (source, R code)
Statistical and annotation WebGL layers (source, R code)
ggplot-like geom coverage in ggWebGL (source, R code)
Interactive benchmark metrics with ggWebGL (source, R code)
Real-Data Evidence (source, R code)
Experiment with Renderer Capabilities (source, R code)
Renderer Showcase Examples (source, R code)
Surface and mesh rendering with ggWebGL (source, R code)
Temporal and 3D trajectories with ggWebGL (source, R code)
Optional XGeoRTR Bridge (source, R code)

Downloads:

Package source: ggWebGL_0.8.0.tar.gz
Windows binaries: r-devel: ggWebGL_0.4.0.zip, r-release: ggWebGL_0.4.0.zip, r-oldrel: ggWebGL_0.4.0.zip
macOS binaries: r-release (arm64): ggWebGL_0.8.0.tgz, r-oldrel (arm64): ggWebGL_0.4.0.tgz, r-release (x86_64): ggWebGL_0.8.0.tgz, r-oldrel (x86_64): ggWebGL_0.8.0.tgz
Old sources: ggWebGL archive

Reverse dependencies:

Reverse suggests: boids4R

Linking:

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