% Part of the MetaUML manual. % Copyright (C) 2005 Ovidiu Gheorghies % % This program is free software; you can redistribute it and/or % modify it under the terms of the GNU General Public License % as published by the Free Software Foundation; either version 2 % of the License, or (at your option) any later version. % % This program is distributed in the hope that it will be useful, % but WITHOUT ANY WARRANTY; without even the implied warranty of % MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the % GNU General Public License for more details. % % You should have received a copy of the GNU General Public License % along with this program; if not, write to the Free Software % Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. input metauml; input TEX; beginfig(1); PictureInfoCopy.myP(iPict); myP.boxed := 1; myP.ignoreNegativeBase := 1; EPicture.p(myP)( TEX("Hello, world $x=7$") ); PictureStackInfoCopy.myPS(iStack); myPS.boxed := 1; myPS.iPict.boxed := 1; myPS.iPict.ignoreNegativeBase := 1; EPictureStack.ps(myPS)("Hello, world!", TEX("This is cool: $x=y$."), TEX("But this is insane: $\sum_1^3 f(x) \over x$!") ) ("vleft"); leftToRight(20)(p, ps); drawObjects(p, ps); endfig; end