% Part of the MetaUML manual. % Copyright (C) 2005 Ovidiu Gheorghies % % This program is free software; you can redistribute it and/or % modify it under the terms of the GNU General Public License % as published by the Free Software Foundation; either version 2 % of the License, or (at your option) any later version. % % This program is distributed in the hope that it will be useful, % but WITHOUT ANY WARRANTY; without even the implied warranty of % MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the % GNU General Public License for more details. % % You should have received a copy of the GNU General Public License % along with this program; if not, write to the Free Software % Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. input metauml; beginfig(1); save P,template; Class.P("Person")()(); Template.template("foo", "bar"); drawObjectAt(P)(P.nw=(0,0)); Template_attachToClass.template(P); drawObject(template); endfig; beginfig(2); save P,template; Class.P("Person")()(); Template.template("foo: int"); Template_attachToClass.template(P); drawObjectAt(P)(P.nw=(0,0)); drawObject(template); endfig; beginfig(3); save CA, TA, CB, TB, CC, TC; Class.CA("VeryVeryLongClassName")()(); ClassTemplate.TA("int foo")(CA); Class.CB("Shortie")("abracadabra: long long int")(); ClassTemplate.TB("T")(CB); Class.CC("Shortie")("abracadabra: long long int")(); ClassTemplate.TC("TrulyAmazingLongTypename")(CC); CA.s = CB.n + (0,14); CB.s = CC.n + (0,14); drawObjects(CA, TA, CB, TB, CC, TC); endfig; end