% Part of the MetaUML manual. % Copyright (C) 2005 Ovidiu Gheorghies % % This program is free software; you can redistribute it and/or % modify it under the terms of the GNU General Public License % as published by the Free Software Foundation; either version 2 % of the License, or (at your option) any later version. % % This program is distributed in the hope that it will be useful, % but WITHOUT ANY WARRANTY; without even the implied warranty of % MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the % GNU General Public License for more details. % % You should have received a copy of the GNU General Public License % along with this program; if not, write to the Free Software % Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. input metauml; beginfig(1); Begin.b; End.e; e.n = (30,30); drawObject(b); show "Object b drawn"; drawObject(e); link(associationUni)(pathCut(b,e)(b.c--e.c)); endfig; beginfig(2); EActivity.act(iActivity)("go to school", "while singing"); drawObject(act); Branch.br; br.nw = (50,50); drawObject(br); Fork.fork("h",30); fork.nw = (30,70); drawObject(fork); endfig; end